Menu
For Players How It Works For Brands For Studios For Schools For Esports Run a League Prizes Sign In Get Started Free
Now in beta · early access

The reward fires
the instant you win.

Brands rewarding gamers.

Trophy turns the moments that matter in the games you already play into real rewards, the instant you hit one. Real products from real brands, not points. Free to play.

New · June 16

Trophy partners with the IGDA Foundation

A new collaboration that pays studios while funding the next generation of game developers. Brand-funded, year-round, and built so players never change a thing about how they play.

Read the announcement →
How it works

One moment. Three sides. Everybody wins.

PLAYER
Plays

You play the games you already love. When you hit a moment that matters, Trophy drops a real reward in your hands.

→
STUDIO
Gets paid

The studio that built the moment gets paid for the engagement it creates. No ads bolted on, no free-to-play mechanics, no changes to the game.

→
BRAND
Pays on results

The brand reaches you at the peak of play and only pays when you convert, acquiring a customer for far less than it costs them anywhere else.

everyone wins in the same moment, and the cycle keeps going →
Knockout City Free Play LIVE

Prizes you can win right now

Hit the moments, earn the rewards. Launch sponsors below. Free to play.

TWT Audio
Gaming headsets
Retail value ~$100
Platinum
Prize: Season 0 headset
Entry rules are published with the season rules.
Unlock
Discount code
Hit your first moment to unlock a sponsor discount.
For brands

Acquire customers for 75% less

Reach new players, or reactivate the gamers you already have, your customers, your employees, your community. When a player hits a moment, your brand becomes the reward they earned, not the ad they scrolled past. Impressions and engagement are free. You pay only when a player converts, at a cost set below what they take to acquire anywhere else.

New, June 23: drop in your website and Trophy's matching engine ranks 270+ games by how well they fit your brand. Preview it →

  • 01Pay only on conversion. Free impressions, free engagement. You pay when a player shares their details or redeems your offer, never for a view or a bot.
  • 02Below your cost to acquire. Your fee is set at a discount to your industry's average customer acquisition cost.
  • 03Use what you already have. Turn merch, product, or perks into rewards that drive engagement and retention, the inventory you didn't know what to do with becomes the prize players chase.
See how it works for brands →
For studios

A new revenue stream, zero new work

Turn the moments players already chase into revenue, from a game you have already shipped. No ads, no free-to-play mechanics, no new development, and no compromises to your game. You keep 88 to 96 percent.

New, June 23: drop in your game and Trophy's matching engine ranks the brands most likely to activate around it, scored on theme, audience, and fit. Preview it →

  • 01Developer-first terms. Built to put the majority of activation spend back in studios' hands.
  • 02No code changes. Trophy operates entirely outside your game. Nothing to install.
  • 03Built-in reason to play. Live rewards give players one more reason to keep playing your game.
See how it works for studios →
Activation channels

Where the players come from.

Players, studios, and brands are the core loop. Schools and esports are how that loop fills, ready-made communities Trophy activates at scale.

For schools

Esports that funds itself

School and collegiate programs turn into self-funding esports, with brands covering the rewards instead of the budget. A whole student body becomes players, the COPPA-safe way.

See how it works for schools →
For esports

Revenue without selling sponsorships

Orgs, tournament operators, venues, and players earn on the community they already command. Bring the audience, Trophy brings the brand-funded rewards.

See how it works for esports →

Your next win
is worth something.

Free to join. Connect your account and start earning rewards.